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Old Hawk, Part 2: Getting Your Colors

11/29/2016

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For this piece, I wanted a primitive -K mod. You may notice from the previous post that it still had the medium laser on the right arm--so that was amputated. The LRM-5 was added to the torso with careful drilling. To model the PPC, I carefully removed the muzzle break from a Black Knight (IWM 20-774).

From there, I airbrushed black primer followed by dark brown. On top of this, I added two layers of chipping and wear fluid. Like the Primitive Griffin, this piece will have a worn look.

Wanting to to make this an homage to the early days of Battletech, I decided on Night Stalker colors to match the Dougram Boxfacer colors.
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Night Stalkers color panel from the Camospecs book ("Camospecs" Sarna.net).
The airbrush scheme was:
1) Black re-prime
2) Grey at 45*
3) White at 0*
4) Blue glaze

After this stage, I gently scrubbed away the layers with water and a toothbrush to reveal the brown under the chipping fluid.
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With the chips made, I added a few red highlights and touched up a few grey and blue spots.

To add to the rust effect, I sponged burnt sienna and bright orange onto the exposed brown. The final step to the rust effect was to wash sepia and bright orange on the rust. To give it a faded, streaked look, I pulled the fluid down with a dry brush.

Don't forget to find my work on Instagram (some even before they receive a write-up here!): the_artist_known_as_capn_ed

Also, be sure to join Battletech Painting and Customs on Facebook to see the work of many talented artists!
Battletech Painting and Customs
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Old Hawk, Part 1: The Beginning

11/28/2016

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Picture
Or "Why Record Sheets are Important"
This is an old project--started about a year ago this November and not finished until recently.

When the Primitive SHD-1R Shadow Hawk (IWM CE-001) came out with the Bounty Hunter lance packs (IWM 10-051) around 2011 I was instantly a fan of the primitive concept. (Catalyst and IWM did a much better job with this than Lucas Film and The Episode About Which We Don't Speak.)

The SHD-1R debuted in 2467 as a Terran Hegemony unit. It made a reappearance in the Jihad and Early Republic with the Capellan Confederation, Free Worlds League, Magistry of Canopus, and Mercenary factions (in the Early Republic, it also appeared on the Marian Hegemony ToE).
​
Another primitive Sniper, the SHD-1R carries a single AC/5 and medium laser. Like the other primitives, it is slower than later-tech variants and carrier less armor.

As an unboxed miniature, it is great. With a solid build and few pieces this is an easy to work with model. The joints fit well--maybe with a little adjustment on the shoulder pegs to help it fit to your aesthetic.

The pose is dynamic and action-oriented. The right arm is a little static, but if you pose the model as if it is firing the medium laser, it isn't an off-putting static pose.

Scale wise, it is about the same size as the Unseen Shadow Hawk, and about as massive--maybe a bit bigger.

As an added benefit it has a small sprue of spare parts like a missile pod and AC. Excellent pieces to add to your supply of parts! If you're making a -K model and cut off the arm-mounted medium laser, you get a bonus bit!

Pros--great miniature, easy to clean, and with few parts resilient. Small spruce of missile and AC parts for the bitz box, too.

Cons--none overt. It may be challenging to cut and repose if you're a modder. Otherwise, This is a great piece and set the standard of the Primitives!
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SHD-1R from Ironwind Metals
Shadow Hawk SHD-1R MUL
"Shadow Hawk" Sarna.net
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